Kojima's techniques have contradiction at their core: an action game about avoiding action, for example, or fusing cinematic techniques to an interactive medium. It was a direct sequel to Metal Gear and Metal Gear 2: Solid Snake, 8-bit top-down games which had pioneered stealth mechanics, but also a fresh start - the moment when technology could realise these ideas anew.ġ998 was a great year for games - kicking off with Resident Evil 2 and ending with Half-Life - but even among such company Metal Gear Solid stands apart.
Though an early 3D title, MGS was not the first third-person game influenced by cinema, nor was it Hideo Kojima's first time as director, and it wasn't even the first game in the series. On September 3, 1998, Metal Gear Solid was released for the Sony Playstation, and games changed forever.